Developed with leading international partners, DraculaLand will combine tourism, retail, technology, culture, and lifestyle in a single entertainment and innovation infrastructure, covering 160 hectares, 20 minutes from Bucharest and 15 minutes from Otopeni Airport.
DraculaLand will combine state-of-the-art architecture, advanced technology, and cultural storytelling in a multi-dimensional destination designed for the next generation of travelers and entertainment consumers.

The main elements of the project will include:
„DraculaLand brings together everything I’ve learned in real estate: discipline, rigor, vision, and the ability to keep complex teams with very different specializations together. But more importantly, it adds a story that gives meaning to every square meter built. For me, DraculaLand is a national project—a symbol that Romania can and must build landmarks, not just buildings or simple real estate projects.”, said Dragoș Dobrescu, founder of DraculaLand.

DraculaLand was developed, in its concept and master plan phases, together with an international team of experts in architecture, engineering, finance, and innovation.
„Dracula Outlet Mall was conceived as a social catalyst, active throughout the day—a place not only for shopping, but for living, meeting, and sharing experiences. From the outset, it was clear that DraculaLand is not just a real estate project, but a cultural statement: a place where architecture, technology, creativity, and lifestyle come together in a way rarely seen in Europe.”, Gino Garbellini, founding partner of Piuarch Milano, added.
„DraculaLand will be one of the very few projects in Romania built with a clear strategy, discipline, and rigorous execution from the initial discussions to operation. It will bring together retail, entertainment, hospitality, cultural infrastructure, and technology in a way that we rarely see in Europe. For brands and investors, it will mean stability, predictability, and a professional environment in which they can develop their business in the long term.”, explained Andreea Mihai, senior executive leader in retail, real estate, marketing, and e-commerce, with over two decades of experience in groups such as Carrefour, Hagag, Leroy Merlin, and NIRO.

In parallel with its physical development, DraculaLand has been designed with its own metaverse built in Unreal Engine 5, a „digital twin” of the destination, which will allow millions of users to explore, play, and interact with the DraculaLand universe from anywhere in the world.
The metaverse will integrate:
DraculaCoin – the ecosystem’s native token, usable in both the digital and physical worlds;
NFT-type systems for digital ownership, rewards, and exclusive experiences;
Artificial intelligence-based personalization, so that each user has a unique narrative journey and avatar;
Real-time connection to physical events in the park – concerts, competitions, festivals, and special experiences reflected in real time in the digital universe.

According to current financial estimates, DraculaLand will generate:
By combining architecture, culture, and cutting-edge technology, DraculaLand will transform one of Romania’s most famous symbols into a modern legend, built with respect, creativity, and high international standards.
„DraculaLand finally transforms this global recognition into a structured, high-quality attraction that will showcase Romania’s heritage with dignity and creativity. We are not just talking about a theme park, but about a cultural asset that will strengthen Romania’s place on the world tourism map and function as a long-term economic engine.”, said Vlad Marinescu, former president of the International Esports Federation.
DraculaLand is designed as an iconic, technological destination, born from a timeless story and transformed into a global landmark for entertainment and innovation.
Project is developed in partnership with Piuarch Milano, The Mall Firenze Team, RB+P, TDAC, Zabten Consulting, Optim Engineers, Creative Studio Berlin, Esports Europe, Țuca Zbârcea & Asociații, and Deloitte.